Beatdown decks are weak against Control decks but have an advantage against Siege decks. These decks start by building up a positive elixir advantage and build a huge push to attack the opponent's tower. They have a tanky win condition, such as a Golem, or Giant with high damage troops for backup. Beatdown: Beatdown decks focus on overpowering your opponent's tower through strength.Some deck archetypes are as follows: X Research source There are many deck archetypes, but the three main ones are Beatdown, Control, and Siege. Each archetype has it's own strengths and weaknesses. Your deck archetype should complement your win condition and anticipate what your opponent may use to counter it. They type of deck you create is called your deck archetype. Each player makes a deck of 8 cards prior to each battle.
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And, of course, give you props for the tip.Decide on a deck archetype. Also, this deck is untested against decks that have more advanced capabilities like elixir pumps.ĭo you have a winning deck that helped you progress to Arena 5 and beyond? Email and if we like it, we’ll feature it. Players must know how easy a Mini P.E.K.K.A gets distracted or that arrows make short work of it. This deck is not for players that don’t understand the strengths/weaknesses of their cards (and opponent’s cards).This deck favors a more offensive strategy than defensive one.Given the lack of 1-time area spells, anyone that simply floods the map with a ton of low-cost units can overrun this deck.If the player isn’t able to adapt fast enough or has the wrong cards available, this attack destroys the first tower. Ground troop will absorb the tower hits (and engage with ground troops too) and this combo almost always delivers 50% damage or more to 1 st tower.
#Good decks for clash royale arena 6 plus
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“Then let your elixir build all the way up, and drop a Giant, followed immediately by a Witch, and then Spear Goblins - preferably on the side with the least attackers. If Tesla, it should be placed in the center of your towers so enemy's are drawn to it and get attacked from all three towers,” says Leader. “First, you need to build up at least 2 defenses (you can choose from Tesla, or either hut). Highest Arena Reached: Arena 4 - P.E.K.K.A’s Playhouse Deck Advantages/Strategy/Explanation Clash Royale Deck #3 – Submitted by AJ SpencerĬlash Royale Deck #4 - Photo: submitted by Vera Leader I have lost with this deck just by common mistakes and bad placing. You would have to rush his base by placing down Xbow and inferno tower nearly at the same time where the Xbow's range is just enough to reach the crown tower then you let loose all your troops and watch the show. You can use everything else accept Skeleton army (if it's for defense) or the Witch at certain points in the battle. Strategy If Opponent Does Have An Arrow Storm If he/she doesn't have an Arrow storm, flood him with the witch and skeleton army every chance you get and then just repeat. If he/she does then you have to use a second strategy.” After that you check and see if your opponent has an Arrow storm. “Then, you counter attack it with a Witch or Skeleton Army. “First you have to wait until they use a high elixir card such as a (Prince, Giant, Skeleton etc.), says JMBGaming. Highest Arena Reached: Arena 6 - Builder’s Workshop Deck Strategy/Explanation
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Clash Royale Deck #2 - Photo: submitted by JMBGaming 561